OK, promise this will be my last post wrapping up Microsoft’s Imagine Cup 2012. I think. There is still so much I want to share from the amazing experience, but I’m a bit worried that it’ll be like one of those times when someone tells you about that dream they had last night. You know, when they’re really into it, so they go into crazy detail about every little aspect and you’re left nodding and smiling and wishing they would just SHUT UP AND LET IT GO. Because it’s never as good in the re-telling. But I’ll do my best with these last few people-highlights of the Imagine Cup worldwide finals.
First, to the Etzoockee team from Kazakhstan. Maxim Kulesh appeared to be their team spokesman and he was quite the salesman – captivating the crowd with his enthusiastic explanation of the team’s software design project, Archangel. According to their Imagine Cup profile, their project is, quite simply, “for changing the world and saving human lives”. Right on, boys in blue from Kazakhstan. How, you ask? With drones. Well, drones that are controlled remotely using a desktop application, to be more precise. Basically, these unmanned flexible and mobile drones can be directed to emergency situations to (a) drop medical or other urgent supplies and (b) record live footage of the crisis with an in-built camera, enabling emergency services personnel to better prepare for the disaster that awaits them. With advance warning of the state of play, the experts will be able to determine how best to access the sites, treat the victims and manage the situation. Very clever. Although, I think Maxim could have sold any idea to the crowd gathered around him – that kid is going places.
And then The Doers from Brazil – in their bright yellow hard hats to show that their project was all about teaching kids to build better cities with their game design Do More. Their message is about people joining together to do more to solve the world’s problems. Their game is a fun way to look at problems facing developing communities – players have to work out how to manage waste, construction and growing populations as they advance through the levels and build bigger cities. Once they have developed their cities, the game looks at issues such as gender equality at work and other problems facing more established communities. Yep, tackling all of these big issues in a game. It really gets you thinking and I can see how kids would be attracted to the graphics and challenge to progress through the levels, while at the same time having to consider real world issues that come with progress and development. The Doers seemed like a lot of fun and when we asked how long they had been working on their project, the answer was many months – but with a break to enjoy their summer holiday. Hats off to the lovely Guilherme Savio and the team for their work/life balance – and they came 2nd in the world in the game design for Windows/Xbox category!
Finally, to the Xight team from China – a great idea and a really dedicated team member who sat in the booth playing a bzillion games of Fruit Ninja WITH HIS EYES. Uh huh. You see (pun intended), Xight is an ‘eye tracking system’, which uses the captured images of human eyes to calculate the direction of users’ gazes. This technology can enable people with upper limb paralysis to control computers on their own. So clever and again, such a practical and genuinely useful application of technology.
For more info, you can check out Imagine Cup website here.
Over and out.